2 #include <msp/fs/dir.h>
3 #include <msp/fs/stat.h>
4 #include <msp/fs/utils.h>
5 #include <msp/strings/format.h>
8 #include "sourcepackage.h"
13 Component::Component(SourcePackage &p, const string &n):
20 void Component::prepare()
22 for(Package::Requirements::const_iterator i=requires.begin(); i!=requires.end(); ++i)
26 void Component::create_build_info()
28 BuildInfo final_build_info;
30 const Package::Requirements &pkg_reqs = package.get_required_packages();
31 Package::Requirements direct_reqs = requires;
32 direct_reqs.insert(direct_reqs.end(), pkg_reqs.begin(), pkg_reqs.end());
34 Package::Requirements all_reqs = direct_reqs;
35 for(Package::Requirements::iterator i=all_reqs.begin(); i!=all_reqs.end(); ++i)
37 BuildInfo::UpdateLevel level = BuildInfo::CHAINED;
38 if(find(direct_reqs.begin(), direct_reqs.end(), *i)!=direct_reqs.end())
39 level = BuildInfo::DEPENDENCY;
40 final_build_info.update_from((*i)->get_exported_build_info(), level);
42 const Package::Requirements &reqs = (*i)->get_required_packages();
43 for(Package::Requirements::const_iterator j=reqs.begin(); j!=reqs.end(); ++j)
44 if(find(all_reqs.begin(), all_reqs.end(), *j)==all_reqs.end())
45 all_reqs.push_back(*j);
48 final_build_info.update_from(package.get_build_info());
49 final_build_info.update_from(build_info);
50 build_info = final_build_info;
52 for(BuildInfo::PathList::iterator i=build_info.incpath.begin(); i!=build_info.incpath.end(); ++i)
53 *i = (package.get_source_directory() / *i).str();
54 for(BuildInfo::PathList::iterator i=build_info.libpath.begin(); i!=build_info.libpath.end(); ++i)
55 *i = (package.get_source_directory() / *i).str();
58 BuildInfo Component::get_build_info_for_path(const FS::Path &path) const
60 // XXX Cache these and check that the directories actually exist before adding them
61 BuildInfo binfo = build_info;
64 FS::Path dir = FS::dirname(path);
65 string last = FS::basename(dir);
66 for(OverlayList::const_iterator i=overlays.begin(); i!=overlays.end(); ++i)
69 dir = FS::dirname(dir);
73 for(SourceList::const_iterator i=sources.begin(); i!=sources.end(); ++i)
76 binfo.local_incpath.push_back(dir);
77 for(OverlayList::const_iterator j=overlays.begin(); j!=overlays.end(); ++j)
78 binfo.local_incpath.push_back(*i/ *j);
84 Component::SourceList Component::collect_source_files() const
87 for(SourceList::const_iterator i=sources.begin(); i!=sources.end(); ++i)
94 for(OverlayList::const_iterator j=overlays.begin(); j!=overlays.end(); ++j)
96 FS::Path opath = path / *j;
98 dirs.push_back(opath);
100 set<string> overlay_files;
101 for(SourceList::const_iterator j=dirs.begin(); j!=dirs.end(); ++j)
103 package.get_builder().get_logger().log("files", format("Traversing %s", *j));
104 list<string> sfiles = list_files(*j);
105 for(list<string>::iterator k=sfiles.begin(); k!=sfiles.end(); ++k)
109 if(overlay_files.count(*k))
111 overlay_files.insert(*k);
113 files.push_back(*j / *k);
119 files.push_back(path);
120 for(OverlayList::const_iterator j=overlays.begin(); j!=overlays.end(); ++j)
122 FS::Path opath = FS::dirname(path)/ *j/FS::basename(path);
123 if(FS::is_reg(opath))
124 files.push_back(opath);
133 Component::Loader::Loader(Component &c):
134 DataFile::ObjectLoader<Component>(c),
135 ConditionalLoader(c.package, format("%s/%s", c.package.get_name(), c.name))
137 add("overlay", &Loader::overlay);
138 add("source", &Loader::source);
139 add("install", &Component::install);
140 add("install_map", &Loader::install_map);
141 add("build_info", &Loader::build_info);
142 add("require", &Loader::require);
143 add("default", &Component::deflt);
146 void Component::Loader::build_info()
148 load_sub(obj.build_info);
151 void Component::Loader::install_map()
153 load_sub(obj.install_map, obj.package.get_source_directory());
156 void Component::Loader::overlay(const string &o)
158 obj.overlays.push_back(o);
161 void Component::Loader::require(const string &n)
163 Package *req = obj.package.get_builder().get_package_manager().find_package(n);
165 obj.requires.push_back(req);
167 obj.problems.push_back(format("Required package %s not found", n));
170 void Component::Loader::source(const string &s)
172 obj.sources.push_back((obj.package.get_source_directory()/s).str());