2 #include <msp/fs/path.h>
3 #include "application.h"
4 #include "errorlogger.h"
5 #include "mainthread.h"
12 MainThread::MainThread(ANativeActivity *a):
13 asset_manager(a->assetManager),
16 attach_to_activity(a);
21 void MainThread::attach_to_activity(ANativeActivity *a)
24 activity->callbacks->onDestroy = &activity_destroyed;
25 activity->callbacks->onNativeWindowCreated = &native_window_created;
26 activity->callbacks->onNativeWindowResized = &native_window_resized;
27 activity->callbacks->onNativeWindowDestroyed = &native_window_destroyed;
28 activity->callbacks->onInputQueueCreated = &input_queue_created;
29 activity->callbacks->onInputQueueDestroyed = &input_queue_destroyed;
30 activity->instance = this;
33 void MainThread::wait_for_app_created()
35 MutexLock lock(startup_mutex);
38 void MainThread::resume_startup()
43 startup_mutex.unlock();
47 void MainThread::main()
49 /* I have no idea how dependable this is, but it seems to be the only way
50 to get the package name aside from making a Java call through JNI */
51 char *appname = strdup(FS::Path(activity->internalDataPath)[-2].c_str());
52 char *argv[] = { appname, 0 };
53 Msp::Android::ErrorLogger err_logger;
54 Msp::Application::run(1, argv, this, &app_created);
57 ANativeActivity_finish(activity);
60 void MainThread::app_created(void *data)
62 reinterpret_cast<MainThread *>(data)->resume_startup();
65 void MainThread::activity_destroyed(ANativeActivity *activity)
67 reinterpret_cast<MainThread *>(activity->instance)->activity = 0;
70 void MainThread::native_window_created(ANativeActivity *activity, ANativeWindow *window)
72 reinterpret_cast<MainThread *>(activity->instance)->signal_native_window_created.emit(window);
75 void MainThread::native_window_resized(ANativeActivity *activity, ANativeWindow *window)
77 reinterpret_cast<MainThread *>(activity->instance)->signal_native_window_resized.emit(window);
80 void MainThread::native_window_destroyed(ANativeActivity *activity, ANativeWindow *window)
82 reinterpret_cast<MainThread *>(activity->instance)->signal_native_window_destroyed.emit(window);
85 void MainThread::input_queue_created(ANativeActivity *activity, AInputQueue *queue)
87 reinterpret_cast<MainThread *>(activity->instance)->signal_input_queue_created.emit(queue);
90 void MainThread::input_queue_destroyed(ANativeActivity *activity, AInputQueue *queue)
92 reinterpret_cast<MainThread *>(activity->instance)->signal_input_queue_destroyed.emit(queue);
95 } // namespace Android